Arguements opposed to video games/ludology/popular culture
Rosen, Christine: Playgrounds of the Self
Critique of this arguement:
Alexander, Brian: New Atlantis Grapples with Gaming and Flops
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Kinder, Marsha: Playing with Power
Chapter 3 of this book deals with video games in a way that is an add-on to quasi-critical thoughts. But, the merit of this chapter is that it’s what I don’t want my work to be and it is a later 80’s early 90’s myopic conceptualization of the possibilities of technology.
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Critique of this arguement:
Alexander, Brian: New Atlantis Grapples with Gaming and Flops
_____
Kinder, Marsha: Playing with Power
Chapter 3 of this book deals with video games in a way that is an add-on to quasi-critical thoughts. But, the merit of this chapter is that it’s what I don’t want my work to be and it is a later 80’s early 90’s myopic conceptualization of the possibilities of technology.
_____

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